Felix Jorge

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A man with curly hair and a nose ring stands against a dark blue wall with graffiti. He is wearing a white dress shirt, a patterned tie, and a black leather jacket with white contrast stitching.
A man with curly shoulder-length hair poses against a solid dark brown background. He is wearing a formal black suit with a white shirt and patterned tie, layered under an oversized black leather jacket featuring white stitching. He has several rings on his fingers and an ornamental belt buckle.
A low-angle shot of a man with curly hair looking off to the side while leaning against a dark maroon wall. He is dressed in a white shirt, a black tie, a black suit jacket, and a black leather jacket with visible white stitching.

Felix Jorge

0%

0%

A man with curly hair and a nose ring stands against a dark blue wall with graffiti. He is wearing a white dress shirt, a patterned tie, and a black leather jacket with white contrast stitching.
A man with curly shoulder-length hair poses against a solid dark brown background. He is wearing a formal black suit with a white shirt and patterned tie, layered under an oversized black leather jacket featuring white stitching. He has several rings on his fingers and an ornamental belt buckle.
A low-angle shot of a man with curly hair looking off to the side while leaning against a dark maroon wall. He is dressed in a white shirt, a black tie, a black suit jacket, and a black leather jacket with visible white stitching.
The Vice Hotel

Ahsoka

Series / TV

VP Producer / VAD Consultant

Overview

On Ahsoka I produced at Narwhal Studios and consulted the production's key creatives. I was tasked with building a team that could push the Unreal Engine virtual art departments closer to film-quality photorealism. This required old and new team members. I built the budgets, recruited and mentored the artists, and stayed close to production, adjusting the team and tech as the show demanded.

The result was a 16-artist team (including photogrammetry talent) delivering 17 hero locations with 65+ virtual sets, handing off previs and film-quality Unreal Engine environments. The Third Floor handled previs and ILM ran the stage, feeding into StageCraft and Unreal Engine workflows.

Category

Series / TV

Role

VP Producer / VAD Consultant

Pipeline

Virtual Art Department

Virtual Production

Previs

Final Pixel Sets

Format

16:9 Aspect

4K Resolution

Client

Lucasfilm

Date

2022