Ahsoka
Series / TV
VP Producer / VAD Consultant
Overview
On Ahsoka I produced at Narwhal Studios and consulted the production's key creatives. I was tasked with building a team that could push the Unreal Engine virtual art departments closer to film-quality photorealism. This required old and new team members. I built the budgets, recruited and mentored the artists, and stayed close to production, adjusting the team and tech as the show demanded.
The result was a 16-artist team (including photogrammetry talent) delivering 17 hero locations with 65+ virtual sets, handing off previs and film-quality Unreal Engine environments. The Third Floor handled previs and ILM ran the stage, feeding into StageCraft and Unreal Engine workflows.
Category
Series / TV
Role
VP Producer / VAD Consultant
Pipeline
Virtual Art Department
Virtual Production
Previs
Final Pixel Sets
Format
16:9 Aspect
4K Resolution
Client
Lucasfilm
Date
2022
















