Ant-Man and the Wasp: Quantumania
Film
Virtual Production Supervisor
Overview
On Ant-Man and the Wasp: Quantumania I came onboard as the virtual production supervisor introducing Marvel to the process for the first time. I recruited and built a hybrid UK/US team — a 15-artist Virtual Art Department, most based in the UK — and spent a few months in London working alongside VFX Supervisor Jesse James, VAD Art Director Carlos Fueyos, DP Bill Pope, production designer William Htay, and VP Producer Robert Keyghoubad.
Project Details:
Over five months we designed 8 hero sets across 34+ variants, scanned 30+ set-dressing assets, and built 35+ lighting scenarios in Unreal Engine — locking look and coverage through 200+ virtual stage walks, 45+ location scouts, and 25+ techviz sessions, with 200+ cameras placed in real time.
Category
Film
Role
Virtual Production Supervisor
Pipeline
Virtual Production
Virtual Art Department
Real-time Houdini Fluids
Houdini (Environments)
Format
2.39:1 Aspect
4K Resolution
Client
Marvel Studios
Date
2020–2021





