Lollipop Speed-Racing
Series / TV
Virtual Production Producer
Overview
I worked as Virtual Production Producer on Lollipop, partnering with director Steven Ilous to develop a teaser and proof of concept that established the visual language for the series, and helped them secure their show's investment. I shaped scope, and aligned the team that built concept art and virtual sets in Unreal Engine, to guide both the art department and the virtual production crew.
For the virtual production shoot, we created four locations. One was created for final fully-animated scenes, while the other three were built for the virtual production shoot. The full scope was completed in six weeks.
Category
Series / TV
Role
Virtual Production Producer
Pipeline
Virtual Production
Production Management
Unreal Engine
LED Volume (ICVFX)
Format
2.39:1
4K
Client
Narwhal Studios · Feature.io
Date
2024




















